

Then, survivors will need to build the portioned bits of each room up as high as the wall – again, for headspace and to effectively create a room. Portioning the first floor into rooms only requires laborers to build inward from the wall (which is built on top of the foundation’s edges) as many blocks as desired. It is recommended fans build the wall up four blocks to maximize the amount of headspace they have inside, making the interior feel less cramped and keeping gamers’ vision relatively unblocked. Once created, players can build the first wall, going all the way around the foundation.

Luckily, the foundation also serves as the ground floor in 7 Days to Die. Without it, the castle is nothing but a wall, and while this can be circumvented using in-game mechanics, it is still recommended to lay the foundation, if for no other reason than to maintain some immersion. Laying the foundation of any design is fundamentally the most important step to any structure. To build one of these epic fortresses that harken to Medieval periods, players should start the same way they would with any other building: the foundation. Among the various ideas for a durable base in 7 Days to Die, some version of a castle should be a popular creation.
